SCHOOL NAME : ..................................
SUBJECT :
CLASS/SEMESTER : x /INti
COMPETENCE STANDARD : lISTENING/AUDIO
COMPETENCE CODE :
TIME ALLOCATION : 90 menit
STANDARD COMPETENCE
|
INDICATOR
|
LEARNING MATERIAL
|
TEACHING PROCESS
|
TASK ACTIVITIES
|
TIME ALLOCATION
|
MEDIA
|
Listening
Understanding the
meaning in the intrapersonal and transaction conversation in daily life.
|
·
Able find detail information
|
·
Listening
·
Example:
Audio in the
form of dialogue or monologue about invitation
|
§ Listening
-
Provide an audio about material today
-
Explain and give
instruction to the student
|
§ Listening
-
Paying attention about teacher explanation
-
Hearing the audio and find detail information,
|
|
§ Modern
§ Using Audio
|
Topic: invitation
Media: Audio , audio is modern media to help
student get easy to study listening
Skills : Listening
About the media: The
media using audio
to deliver the materials. The teacher will provide audio and the students must listen the audio. The teacher asks the
student to listen the audio
given and find main idea, language function , an detail information that
provided in the audio. Teacher plays it twice. After the students listen the audio teacher asks the students to make a summary
about the audio that they had listened.
The aim: the purpose of
this media is to make student
familiar study english with audio player.
Step:
- The teacher introduces about the
media and how to do this activity.
- The teacher explain the
learning material using audio.
- The teacher
provides audio and ask the student to hear first.
- The
teacher asks student to find detail information that provided in the audio
- The teacher plays the
audio twice
- The students follow the
teacher’s instruction..
- The teacher gives the evaluation.
- In the end of the activity the
teacher gives a feedback and reflection related to this activity.
Method :
•
Audio
Lingual Method is an method : Is a style of teaching used in teaching foreign
languages. It is based on behaviorist
theory, which professes that certain traits of living things, and in this case humans, could be trained
through a system of reinforcement. The correct use of a trait would receive
positive feedback while incorrect use of that trait would receive negative
feedback
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